POV-Ray : Newsgroups : povray.binaries.images : Geometric fractal tree : Re: Geometric fractal tree Server Time
2 Aug 2024 06:18:17 EDT (-0400)
  Re: Geometric fractal tree  
From: Alain
Date: 11 Feb 2008 14:17:06
Message: <47b09f32$1@news.povray.org>
Archpawn nous apporta ses lumieres en ce 2008/02/11 12:33:
> Alain <ele### [at] netscapenet> wrote:
>> Use an isosurface for that ground.
> A fractal landscape is done by starting with one large triangle (or square) and
> cutting it into smaller ones, each moved slightly from where it should be.
> http://en.wikipedia.org/wiki/Fractal_landscape has a good picture. How would I
> do that if the ground was an isosurface?
> 
That's only one of many ways to get your fractal shape.
With an isosurface, you can use some functions, like f_ridged_mf...

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you invented glasses that can be 
configured to use variable resolution (eg. 320x240, 640x480, etc.), with POV-Ray 
style switches for other effects (eg. anti-aliasing, radiosity, etc.)
Vimal N. Lad / Gautam N. Lad


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