>> I started with the untextured version (normally used for radiosity pass).
> Here the same scene but with texture.
>
> Any comments wellcome.
Impressive! I hope you end up with success this patch, because it would
be great for this kind of scenes. Here you seem to have a problem with the
max_trace_level?
Indeed, it would be very nice if it can be saved-loaded as the radiosity
or photons data.
Thanks for using the kitchen!
--
Jaime
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