POV-Ray : Newsgroups : povray.binaries.images : Motecarlo path tracing with MegaPov 1.2.1 : Re: Motecarlo path tracing with MegaPov 1.2.1 Server Time
2 Aug 2024 00:11:50 EDT (-0400)
  Re: Motecarlo path tracing with MegaPov 1.2.1  
From: Thibaut Jonckheere
Date: 2 Feb 2008 17:02:57
Message: <47a4e891$1@news.povray.org>
The results obtained are quite impressive, especially for a first 
'quick' implementation. I hope you will show some other renderings with 
different scenes.


Thibaut




> Christian Froeschlin <chr### [at] chrfrde> wrote:
>>> Here the first acceptable results with a scene from Tim Nikias
>>> (http://www.nolights.de/).
>> Looks very nice, but it would probably be more useful to compare
>> it with a conventional render (the version on the website seems
>> to use very different lighting). Also, to compare the render
>> times between the two version (I assume introducing some
>> sort of randomness is intended to speed things up?).
> 
> Here is a rendering with MegaPov 1.2.1 and with the radiosity settings has
> provided in the original scene.
> 
> For the rendering time, it is around 6 times longer for the brute force
> rendering  but there is a lot of rooms for optimisation...
> 
> Regards,
> Fidos.
> 
> 
> 
> 
> ------------------------------------------------------------------------
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.