Hi,
While building a mesh macro earlier, I noticed a bug when using the
area_illuminate keyword with an open object. The new keyword treats all
open objects as if they have double_illuminate enabled in their object
definitions. This probably explains my confusion during earlier attempts
to use area_illuminate with shadowless light sources.
Since I found no mention of this in the change log, I will assume it has
not yet been observed.
I am running 3.7.beta.24 on Windows XP.
Sam
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