|
![](/i/fill.gif) |
Many PCs: Might do just that...
Thanks,
Sven Littkowski
"nemesis" <nam### [at] gmail com> wrote in message
news:web.4761862bdee6dc9af48316a30@news.povray.org...
> "Sven Littkowski" <jam### [at] yahoo com> wrote:
>> the textures just don't look anymore the way
>> they did. The chopper was supposed to be glossy, yes, but still to show
>> clearly a color move from light gray (at the bottom) to dark gray (at the
>> top of the chopper). Now, with version 3.6, the gloss became to a mirror.
>
> it is a mirror because "Glossy" from finish.inc, which is an old file,
> uses
> reflection. and not even fresnel reflection, but simply reflection and
> much
> specularity. I don't know exactly what is there about glossy in it...
>
>> Render Farm: can anyone post a link to get more information on that
>> subject?
>> I might be interested in such a "Render Farm".
>
> first thing is to buy a few dozens of PCs, then link them together in your
> own
> network...
>
>
Post a reply to this message
|
![](/i/fill.gif) |