POV-Ray : Newsgroups : povray.binaries.images : texture interpolation... why rgb ? : Re: texture interpolation... why rgb ? Server Time
2 Aug 2024 10:20:49 EDT (-0400)
  Re: texture interpolation... why rgb ?  
From: Le Forgeron
Date: 30 Nov 2007 13:18:36
Message: <475053fc@news.povray.org>
Le 30.11.2007 18:44, Trevor G Quayle nous fit lire :

> I have also influded the function for converting HSV/HSL to XYZ and back

Thanks, that's interesting.
I trusted the povray macro for CRGB2HSV/CRGB2HSL and opposite for
HSV/L <->RGB.
XYZ opens an interesting path.

-- 
The superior man understands what is right;
the inferior man understands what will sell.
-- Confucius


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