POV-Ray : Newsgroups : povray.binaries.images : Sand : Re: Sand Server Time
2 Aug 2024 04:16:40 EDT (-0400)
  Re: Sand  
From: Paolo Gibellini
Date: 23 Nov 2007 10:32:40
Message: <4746f298@news.povray.org>
Wow, this is nice!

Time ago I used this sand texture:

#declare t_sand=texture {
     pigment {
        granite
        color_map {
           [ 0.0     rgbft <0.670588, 0.505882, 0.321569, 0.0, 0.0> ]
           [ 1.0     rgbft <0.941176, 0.878431, 0.792157, 0.0, 0.0> ]
        }
        turbulence 0.75
        ramp_wave
        scale  0.01
     }
    //finish { crand 0.1 }
}

But the one you realized is more impressive.
;-)
Paolo

>"William Tracy" <wtr### [at] calpolyedu> ha scritto nel messaggio
news:47465d91$1@news.povray.org...
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> Mark Birch wrote:
> > It's useless in animations, but have you tried the 'crand' option?
>
> It works better than I expected, actually.
>
> (...and sorry for not remembering to convert those other pictures to jpg
> before uploading them.)
>
> - --
> William Tracy
> afi### [at] gmailcom -- wtr### [at] calpolyedu
>
> You know you've been raytracing too long when you can remember back to a
> time when you thought raytracing was a guy named Ray sitting at a desk
> tracing.
>     -- Ken Tyler
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