POV-Ray : Newsgroups : povray.binaries.images : Skies (3 of n) : Re: Skies (3 of n) Server Time
2 Aug 2024 12:18:16 EDT (-0400)
  Re: Skies (3 of n)  
From: Arttu Voutilainen
Date: 11 Nov 2007 09:19:37
Message: <47370f79$1@news.povray.org>
Bruno Cabasson wrote:
> "Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> 
>> Excellent! That looks very intuitive to use. For skies I usually like to use
>> LightSysIV, but there the problem is that I do not really understand the
>> background and the correct way to change things. Your method seems really
>> simple for the end-user. I suppose that, given the correct parameters, you
>> could simulate a Martian sundown for instance as easily as a terrestrial
>> one.
>>
>> Thomas
> 
> I intend to make it only declarative. You specify values for parameters, scalar
> or functions/color_maps or so, and they are processed by an 'engine'. In this
> case, the engine is very simple.
> 
> Sky_17 is currently rendering and here is the state now. It is a 3 cloud layers
> sky (plus the atmosphere), and it already took about 12-14 hours to render
> (Athlon 3000). I think it'll average 6-8 pps. I needed 2 hours to tweak this
> one before the final render. Seeing it now, I find it a bit too bright, but
> presentable however.
> 
>     Bruno
> 
> PS: The fact is ... I AM a martian!
> 
> 
> ------------------------------------------------------------------------
> 

Wow!

-- Arttu Voutilainen


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