POV-Ray : Newsgroups : povray.general : Status of Moray? : Re: New SDL for POVRay Server Time
19 Jul 2025 04:33:32 EDT (-0400)
  Re: New SDL for POVRay  
From: Warp
Date: 4 Oct 2007 11:54:55
Message: <47050cce@news.povray.org>
Fa3ien <fab### [at] yourshoesskynetbe> wrote:
> Good example.  Imagine you have a mesh which requires subdivision, and are
> making an animation.  If POV-Ray performs the subdivision, various instances
> of the mesh could be subdivised at different levels, according the distance
> from the camera (thus optimizing memory requirements and rendering time).
> It wouldn't be easy to get that with an external tool.

  Also: Being able to subdivide using POV-script allows more flexibility.

  For example, suppose you want to subdivide the mesh only at parts which
are outside of a given object, but not in parts which are inside. Or you
want to subdivide only at places where the mesh is green.
  Those kinds of things would be simply *impossible* with a third-party
tool.

-- 
                                                          - Warp


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