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> POV-Ray should move from a rigid
> monolithic architecture to a more flexible architecture where features
> can be added without touching the core code. Only features which simply
> cannot be implemented with scripting, for example because of efficiency
> reasons, should be implemented in the core code.
In my opinion, it's currently in a state where it is a rigid monolithic
architecture where adding features even by touching the core code is
very hard. It should start by being flexible there. Then make it scripted.
Adding a pattern, an object, a camera projection, or a different
lighting algorithm shouldn't take months of trying to figure out the
existing code.
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