POV-Ray : Newsgroups : povray.general : Status of Moray? : Re: New SDL for POVRay Server Time
17 Jul 2025 18:04:49 EDT (-0400)
  Re: New SDL for POVRay  
From: Shay
Date: 3 Oct 2007 14:40:13
Message: <4703e20d@news.povray.org>
Warp wrote:
> Shay <Sha### [at] cccc> wrote:
>> C) Invent and code a new programming language and then code the 
>> algorithm in that language.
> 
> Right, because all that is necessary for every single algorithm which
> will be ever made for POV-Ray.
> 

Not quite. I suppose one set of commands would take care of a handful of 
converters. The mesh-handling stuff? Well there's decimation for 
marching cubes of isosurfaces or CSG. Subdivision? Of what? Who creates 
mesh models without a mouse (except me)?

This will all sound a lot better after someone has taken care of the 
many things that POV users cannot do (rendering algorithms). After that, 
what POV users cannot *conveniently* do might seem a lot more important.

  -Shay


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.