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Bruno Cabasson wrote:
> I am a bit disappointed. All I can see here is blah-blah, little polemics,
> and verbal fights.
This one is so deeep in the thread that I cannot even see to which this
is a reply, so I will assume you mean all of us except yourself.
> Nothing constructive.
On the contrary this is very constructive. Many people contributing on
many levels.
> If somebody has in mind something
> that ressembles a solution, please express and propose actual ideas,
> examples of how you see things in the future!
I, and probably many others with years of (bad) experience with
premature programming, am not ready yet to express solutions yet. I
haven't even decided very fundamental issues for myself. Such as if POV4
should be a scene description language or a ray tracer. The difference
being whether the scene is fundamental and you happen to get an image if
you place a camera in it or if its main purpose is to generate an image.
For most applications that will not matter, but technology may change
and a computer screen or a poster on the wall may not be the only
available options. New technology like 3D display techniques and 3D
printers for instance and no doubt in the next decade many other will
follow. Such fundamental decisions may have an enormous impact on the
language. Another fundamental issue that is discussed is it's relation
to other programs. That one is not resolved yet either. And there are
many more of those. This phase may take another few weeks and I assume
in the mean time people will start 'coding' things that should stay
possible and things that should become possible.
> You seem to prefer replying
> endlessly for nothing worth. If we go on like this, we'll never know WHAT
> we want, and never have any new SDL ...
>
As you might have noticed, not everybody is convinced we should have one.
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