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William Tracy wrote:
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> andrel wrote:
>> It could also make the POV community diverge in groups with different sets
>> of libraries. E.g. because some libraries are only available for a
>> subset of OSes.
>
> If that were the only problem, the extra flexibility would be well worth it.
>
My main concern is that if you do allow linking to other (binary)
libraries, someone will be creating some shader stuff in visual basic,
somebody else will do the same using gcc and another one will decide
that most windows users don't have a c-compiler, nor access to a
proprietary language and starts implementing something more or less the
same but with a slightly more adequate syntax in perl. While, of course
Haskell is the language that is conceptually the best match for shaders. ;)
> This is one of those things that I would only expect 10% of the userbase
> to even touch--if lots of people wind up needing it, it's because we
> screwed something up.
yes
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