POV-Ray : Newsgroups : povray.general : Status of Moray? : Re: New SDL for POVRay Server Time
16 Jul 2025 19:42:15 EDT (-0400)
  Re: New SDL for POVRay  
From: Ger
Date: 2 Oct 2007 11:38:36
Message: <470265fc@news.povray.org>
Warp wrote:

> Shay <Sha### [at] cccc> wrote:
>> can be accomplished
>> more easily with outside tools.
> 
>   I disagree in two counts:
> 
>   1) "Can be accomplished" is not always true. You can't add new rendering
> features to POV-Ray with outside tools. It's just impossible.

I fully agree that rendering features should be integrated into the POV
render engine. But things like JPG conversion and creating animations have
no business there. It's simply not possible to create a program that "does
it all"

> 
>   2) Even when using a supported rendering technique, "more easily" is
> often just not true. Using things like third-party converters, automatic
> mesh manipulation programs and such is usually much more cumbersome than
> if you could do the exact same thing in POV-Ray itself by simply writing
> one #include line and one function call.
>   Possible? Yes. More easily? Often not. Not even equally esily.
> 

I think you need to make the distinction between "Stuff that acts upon the
render" and "Stuff that acts upon the finished image". The former has to be
inside POV. The latter better stay out.

-- 
Ger


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