"alphaQuad" <alp### [at] earthlinknet> schreef in bericht
news:web.46fcafc1cc37018f3ffee9290@news.povray.org...
>
> there was a problem until PoseRay was running and it wrote a mesh2 for
> every
> object and materials were applied:
>
> #declare victoria001_=
> union {
> object{victoria001_SkinTorso_ uv_mapping material{SkinTorso_}}
> etc .......
>
> and OBJuvPOV had a single mesh2 for everything and texture-indexed faces,
> was the logic problem in my head. that is all water under the bridge thanx
> to PoseRay! um, flyerX that is
>
Great! Welcome to the Poser-DAZ-Poseray club then :-)
Note also - if you have missed it - that there is a povray.tools.poser
newsgroup here, where you can find a lot of information and help on these
specific tools and their relation to POV-Ray.
Thomas
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