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Shay <Sha### [at] cc cc> wrote:
> I
> don't believe that the ability to make pretty subdivision macros or text
> converters in SDL is worth the cost.
What cost? I really don't understand you.
Let's see that I understand you correctly: You abhor the idea of adding
flexibility features in povray which would allow, for example, creating
subdivision libraries, and the reason for this is that this would cause
some new items to be added to the table of contents of the documentation?
That just doesn't make any sense at all.
> "Yes!" to all that is necessary; "No!" to all that is merely convenient.
Well, then let's remove every "convenient" thing there is in povray and
make it as hard to use as possible.
> > But no, you don't want this. <snip> When some newbie asks "can I
> > convert a 3DS file to povray" you will answer the old same "try
> > this converter software which does a half-assed job and might work
> > or not".
> And by what magic will a converter written in SDL be less half-assed?
Not by magic. By a community.
--
- Warp
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