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why not go super-simple?
lighting {4pm, August 12, Milan, Italy, outdoors}
city{detail=fine}
camera{Canon AE-1, F2.8, 1/100th
filters{anti-glare, polarized}
}
car{Bentley, color Red, very shiny}
woman{sexiness 9.5, evening_wear{color Black fabric Silk} winking}
nemesis wrote:
> "Zeger Knaepen" <zeg### [at] povplace com> wrote:
>> I mean: as it is now, POV-SDL has a C-like syntax. I think it would be a
>> very bad idea to change the POV-SDL into a BASIC-like syntax, or a
>> Python-like syntax
>
> hey, how about pretty much no syntax at all?
>
> (union (plane y (pigment (checker 0 1)))
> (sphere 0 1
> (texture (pigment (rgb x))
> (finish (phong 0.8 30)))))
> (light-source white (* 5 #(-1 1 -1)))
> (camera (z -3) 0)
>
> well, except for Lots of Irritating Silly Parentheses, that is... :)
>
>
>
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