"Chris Cason" <del### [at] deletethistoo povray org> wrote in
message news:46ef0157$1@news.povray.org...
> Putting this another way: POV-Ray's SDL grew from a simple means of
> providing an object description to something that had many of the
> traditional language constructs, while still retaining the ability to
> define a scene in terms of objects with no 'programming' as such. This is
> a
> Good Thing since it allows non-programmers to work with it and may have
> been a significant factor in POV's acceptance.
"If it ain't broke, don't fix it?"
Just a thought Chris.
~Steve~
> -- Chris
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