"Thomas de Groot" <t.d### [at] internlDOTnet> schreef in bericht
news:46c2e218@news.povray.org...
>
>
> The eyeballs have been corrected with M_Glass3 (which FlyerX advised me to
> use). I suppose that what you see is the reflection of the sunlight that
> is reflected from the wall. However, the anti aliasing (0.3) is too coarse
> for this image and should be finer. In the final render this will be
> brought down to 0.1. Otherwise, I 'know' that the eyes are rendered
> correctly. Both of them looking upwards increases in fact the amount of
> white visible too.
>
I can confirm this now: I rendered only the eyes with aa=0.01 and they
appear correctly, without white glare.
Thomas
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