POV-Ray : Newsgroups : povray.binaries.images : Flower and Metal WIP2 : Re: Flower and Metal WIP2 Server Time
2 Aug 2024 18:13:03 EDT (-0400)
  Re: Flower and Metal WIP2  
From: Christoph Hormann
Date: 30 Jul 2007 02:12:26
Message: <46ad814a$1@news.povray.org>
Rune schrieb:
> 
> I tried to use subsurface scattering (sss) for the pistil and stamens but it 
> is behaving oddly. It creates bright pixels near the edge of the object, and 
> it also seem that blobs with sss look brigher than sphere_sweep with sss for 
> some reason. The bright end of the pistil is a blob while the rest is a 
> (straigt for now) sphere_sweep. I'm considering just dropping sss when it 
> creates so much trouble.

You might try using an isosurface blob instead - i don't know how much 
slower it would be but at least you would see if the problem is related 
to the blob shape or not.

-- Christoph


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