POV-Ray : Newsgroups : povray.binaries.images : Nothin' but bumps: a procedurally generated landscape : Re: Nothin' but bumps: a procedurally generated landscape Server Time
2 Aug 2024 12:18:04 EDT (-0400)
  Re: Nothin' but bumps: a procedurally generated landscape  
From: Paolo Gibellini
Date: 16 Jul 2007 04:08:09
Message: <469b2769$1@news.povray.org>
Thank you,
;-)
Paolo
> "gregjohn" <pte### [at] yahoocom> wrote:
> "Paolo Gibellini" <p.g### [at] teinoscom> wrote:
> > Definitely interesting.
> > How did you generated it? Isosurfaces?
> > ;-)
> > Paolo
>
>
> Here's the heart of it.
> For a declared bumpnbump function (you could try bumps, per se, if you
> like).
>
> #declare bottomfunc=  function{
>                         pigment{function{bumpnbump(x, 0, z)}
>                         pigment_map{
>                          [0.52+dah rgb 0.4]
>                          [0.53+dah rgb 0.5]
>                          [0.54+dah rgb 0.5]
>                          [0.55+dah rgb 0.45]     //walkway
>                          [0.58+dah rgb 0.45]    //walkway
>                          [0.59+dah rgb 0.5]
>                          [0.60+dah rgb 0.5]
>                          [0.61+dah rgb 0.45]
>                          [1 rgb 2.5]
>                         }
>                         scale dualscale
>                         }        }
>
>
> Then, yes, draw the isosurface of this baby.
>
>
>


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