POV-Ray : Newsgroups : povray.binaries.images : Flower and Metal WIP1 : Re: Flower and Metal WIP1 Server Time
2 Aug 2024 14:19:09 EDT (-0400)
  Re: Flower and Metal WIP1  
From: Alain
Date: 3 Jul 2007 11:17:08
Message: <468a6874@news.povray.org>
Rune nous apporta ses lumieres en ce 2007/07/03 07:38:
> Alain wrote:
>> Rune nous apporta ses lumieres en ce 2007/06/30 22:56:
>>> - The flower is fictional. The flower itself is like a type of lily,
>>> but the stem is more like a vine, climbing objects.
>> Very nice, I regularly see real flowers remarcably similar to this
>> one, exept for the steem.
> 
> Thanks. :) I think I'm done with the petals, but the stamens and the pistil 
> need a little more work.
Very good as it is now! If, in the final render, the flower is relatively small, 
more work probably won't show.
> 
>>> - The two parts of the metal are supposed to look like they're welded
>>> together. I don't really know how to do that.
>> The weld looks good to me, just bring the bumpy part on the sides to.
>> Maybe adding some light yellowish/brownish hue to the welds: real
>> welds tend to have some colouring.
> 
> Interesting. Would you know how to find some reference images of this? I 
> haven't been able to find any that show this.
I don't have any picture showing it, I've had many ocasions to actualy see real 
fresh, and less fresh, welds up close. Arc welded cast iron, steel, stainless 
steel, copper, brass...
> 
>>> - The metal shape looks very crude to me, but I don't know what kind
>>> of details I can add to make it look more real. Note that the metal
>>> shouldn't look too old and worn - it's supposed to be somewhat shiny
>>> and new.
>> It looks like cast metal from a rough, mediocher, sand mold. If you
>> go for shiny and new, make it smoother, non-bumpy, but with more
>> linear threaks.
> 
> Is threaks a typo for streaks?
Oups!
> 
>> Girders are normaly extruded, not cast.
>> The holes, if any, are then cut out and, optionaly, a reinforcing
>> ring welded in: you may want to add some welding bumps there to.
> 
> Very interesting! Again, I haven't been able to find any reference images. 
> If you know of any, please let me know.
> 
> Rune


-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you can recite your high school 
Trig book from memory.


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