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news: web.467bb2a924130b2d731f01d10@news.povray.org...
> Hi all, thought I'd post this cos it's starting to look good. I
> coded the
> geometry in an ancient version of RayShade almost 15 years ago,
> recently
> dug it out and extracted all my coordinates. It's built from the
> ubiquitous
> eroded blocks - I just ran a load of inside() tests on a grid
> through the
> plain union to get them in place. I need to do some pruning to get
> the
> memory usage down but I'm pretty happy with the structure and
> lighting now,
> maybe just a little brighter.
>
> There's still a lot of work left though; arches, railings, people,
> ground/grass, trees, a few props...
>
> Comments and so forth welcomed as always.
as always : waouuuu !
http://trese.cs.utwente.nl/taosad/SoftwareArchitecture/Images/relativity.jpg
--
klp
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