POV-Ray : Newsgroups : povray.binaries.images : Lost Guy - WIP : Re: Lost Guy - WIP Server Time
2 Aug 2024 14:12:49 EDT (-0400)
  Re: Lost Guy - WIP  
From: Alain
Date: 17 Jun 2007 18:18:23
Message: <4675b32f$1@news.povray.org>
Grassblade nous apporta ses lumieres en ce 2007/06/17 16:09:
> Tim Nikias <JUS### [at] gmxnetWARE> wrote:
>> Darren New wrote:
>>> I agree with Alain. In addition, the grass looks like the kind of thing
>>> you get in a desert or at a beach. Maybe dunes would be more appropriate
>>> there. :-)
>> Hm, what would be required to make it less duny and more normal grass?
> 
> The base of the grassblades is too wide. The way you have set them up, it
> looks realistic for very short grass. But we can use Lost Guy to measure
> grass heigth and realise it's quite tall. The grass near the path could
> also be flatter, as it's likely someone trod on it. Your grass is also of
> random height, but flat on average. Real grass tends to be in clumps, some
> taller and greener, others shorter and yellower, but clumps near a tall and
> green clump are more likely to be tall and green too. Finally, grass is
> nearly white near the ground.
> Gilles Tran's grass-making macro is very good although not perfect, you may
> want to compare notes with it.
> 
> 
A good use of the bozo or bumps pattern. Use it to modulate the height and 
colour of the grass.

-- 
Alain
-------------------------------------------------
   My wife likes to talk on the phone during sex; she called me from Chicago 
last night.
	Rodney Dangerfield


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