POV-Ray : Newsgroups : povray.binaries.images : WIP [63Kb] Studio-Lighting : Re: WIP [63Kb] Studio-Lighting Server Time
2 Aug 2024 22:15:51 EDT (-0400)
  Re: WIP [63Kb] Studio-Lighting  
From: Thomas de Groot
Date: 29 May 2007 03:07:35
Message: <465bd137$1@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht 
news:465b8396$1@news.povray.org...
>> Did you consider the reverse approach, i.e. defining or modelling
>> the splines and generating leather bands using a macro or similar?
>> You'd probably need a second spline for the "orientation". Come to
>> think of it, does anybody know of a tool for modelling 3D splines?
>
> Most advanced tools I believe would do that.  Perhaps Silo, not sure about 
> Blender, Rhino, one would think, certainly the professional tools. It is a 
> limitation of Wings that you can only export polys.  But really, that can 
> be worked around with the Python scripts, which once written, make it 
> easy.  The tedium comes with the manual nature of the export.  But that 
> would be similar even if you could build and export paths as splines or 
> even sequences of verts.  The work comes really from the amount of detail 
> in the subject itself.

I can confirm: Silo can model 3D splines very easily. In my image "Cathy's 
World #2" (the one in the dark tunnel), the curving tunnel was built using a 
spline.

Thomas


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