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"Jim Charter" <jrc### [at] msn com> schreef in bericht
news:465b8396$1@news.povray.org...
>> Did you consider the reverse approach, i.e. defining or modelling
>> the splines and generating leather bands using a macro or similar?
>> You'd probably need a second spline for the "orientation". Come to
>> think of it, does anybody know of a tool for modelling 3D splines?
>
> Most advanced tools I believe would do that. Perhaps Silo, not sure about
> Blender, Rhino, one would think, certainly the professional tools. It is a
> limitation of Wings that you can only export polys. But really, that can
> be worked around with the Python scripts, which once written, make it
> easy. The tedium comes with the manual nature of the export. But that
> would be similar even if you could build and export paths as splines or
> even sequences of verts. The work comes really from the amount of detail
> in the subject itself.
I can confirm: Silo can model 3D splines very easily. In my image "Cathy's
World #2" (the one in the dark tunnel), the curving tunnel was built using a
spline.
Thomas
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