It's working (ish) with the objects. I have a sky sphere and want to fade
that too....
#local p_image=
pigment{
image_map{
jpeg SkySphere
map_type 1
interpolate 2
}
}
#local p_image_filtered=
pigment{
image_map{
jpeg SkySphere
map_type 1
interpolate 2
filter all light_filter
}
}
Any suggestions how I coul re-work this?
"Stephen" <mcavoysATaolDOTcom@> wrote in message
news:s4vi53dqvcjldjegnql3i21nrok4kd3gnh@4ax.com...
> On 27 May 2007 07:50:29 -0400, Warp <war### [at] tagpovrayorg> wrote:
>
>>Stephen <mcavoysATaolDOTcom@> wrote:
>>> Remember to "Merge" any object that you are going to fade out to get rid
>>> of
>>> internal surfaces. Help - 3.4.6.5 Merge
>>
>> Note that merge only removes the surfaces inside the object. It doesn't
>>make the inner side of the outer surfaces invisible. This may or may not
>>become a problem, depending on the effect you want to achieve.
>
> A good point. That probably explains a few of my failures.
>
>
> Regards
> Stephen
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