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Thanks very much, I'll have to do that. Was hoping there was a neater way
Thanks again!
S
"Stephen" <mcavoysATaolDOTcom@> wrote in message
news:r0dh53h9dbq1r82c3aoi66aj8opdr81no3@4ax.com...
> On Sat, 26 May 2007 22:58:12 +0100, "Simon" <povray@*NOSPAM*SOWare.co.uk>
> wrote:
>
>>Hi all,
>>
>>wonder if someone can point me in the right direction for how to fade an
>>object into/out of visibility.
>>
>>I can do rgbt and modify the t but have some complex (for me) objects so
>>not
>>sure how to do it for the whole union'd object rather than on a
>>per-pigment
>>basis. Ideally I just want to change what % of light rays passing through
>>the volume of the objects are affected by them
>>
>>Sorry if that was a tad unclear - Any help greatly appreciated
>>
>>-Simon
>>
>>
> You could add a variable to all the rgbt values you want to fade.
>
> #declare FadeValue =0;
>
> colour rgbt <1.0, 0.5, 0.2, .6*FadeValue>
>
>
> Regards
> Stephen
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