Hi all,
wonder if someone can point me in the right direction for how to fade an
object into/out of visibility.
I can do rgbt and modify the t but have some complex (for me) objects so not
sure how to do it for the whole union'd object rather than on a per-pigment
basis. Ideally I just want to change what % of light rays passing through
the volume of the objects are affected by them
Sorry if that was a tad unclear - Any help greatly appreciated
-Simon
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