POV-Ray : Newsgroups : povray.general : Problem with area lights and transform{}? : Re: Problem with area lights and transform{}? Server Time
18 May 2024 02:11:34 EDT (-0400)
  Re: Problem with area lights and transform{}?  
From: John VanSickle
Date: 4 May 2007 19:09:14
Message: <463bbd1a$1@news.povray.org>
Just as a tip,

Generally with light sources I calculate the post-transform location of 
the light, and simply place it at the calculated spot, with no 
transform.  The vectors that specify the size of the area light get 
scaled and rotated as necessary, and I put the results into the 
light_source statement.

Lighting is generally important enough to merit more direct attention 
than to toss a transform into the light_source {} statement block.

Regards,
John


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.