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Steely wrote:
> However, to understand the problem better: by what exactly is it caused?
Usually by directly or indirectly creating textures that "inherit" other
textures.
Thorsten
PS: Remember that this limitation only exists up to POV-Ray 3.5!!! If you
are not using POV-Ray 3.6.1 yet (which does not have a limitation on nested
textures), note that you may just wait a few more days for POV-Ray 3.6.2,
which addresses most of the current known problem with POV-Ray 3.6.1 that
have prevented people from upgrading to 3.6. Of course, you can use 3.6.1
now, as it also solves your problem already.
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