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"St." <dot### [at] dot com> schreef in bericht news:46090469@news.povray.org...
>
> Ah! I was getting this Thomas! I thought it was because I was using
> media in the scene as when I turned media off, it worked fine. Hmm,
> strange.
>
The problem appears because the material is not a texture_map anymore. So
the transparent part normally invisble by the alpha channel of the image,
becomes visible because of the finish{} specular or phong. So the best thing
to do is comment out the finish{}.
However, I had the problem also with the texture_map in place....
Thomas
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