POV-Ray : Newsgroups : povray.binaries.images : Unsubmitted TINA CheP Entry : Re: Unsubmitted TINA CheP Entry Server Time
2 Aug 2024 20:14:38 EDT (-0400)
  Re: Unsubmitted TINA CheP Entry  
From: St 
Date: 9 Mar 2007 18:24:40
Message: <45f1ecb8@news.povray.org>
"Angela" <ang### [at] yahoocom> wrote in message 
news:web.45f1c54ae557c39bee398cbc0@news.povray.org...
> Well, here it is :-P It's nothing visually complex, but I tried to use 
> every
> raytracing technique I've learned so far. This includes spline macros, 
> while
> loops, lots of texturing, random placement of elements, density-mapped
> media, CSG, sPatch models, height fields, camera angles, and lighting. And
> it was fun to make *grins*

    Oh, the fun is definately in the 'making of' Angela, that's for sure! 
:o) Ah, you used sPatch, that's what I used when I first started, and guess 
what, one of my better uses was a rose used in this image: 
http://www.irtc.org/ftp/pub/stills/2003-02-28/maglant.jpg

   And actually, I think all of that image was sPatch apart from the plane 
and walls. LOL, looking at it now, I think I tried hard with it! It 
certainly taught me some things about rendering back then.

    (It might be nice to see 'DesertRoseLarge.JPG'?)

    It looks like a lovely, serene, image.

      ~Steve~





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