POV-Ray : Newsgroups : povray.binaries.images : Castle Gard (WIP) : Re: Castle Gard (WIP) Server Time
2 Aug 2024 22:15:18 EDT (-0400)
  Re: Castle Gard (WIP)  
From: "Jérôme M. Berger"
Date: 17 Feb 2007 12:51:25
Message: <45d7409d$1@news.povray.org>
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RusHHouR wrote:
> "Woland" <ziz### [at] wppl> wrote:
>> Nice idea. But it should be a little more realistic. You can randomize
>> stones, for example random little translation from normal position, and
>> random little rotation around Y axis (just few degrees, for example -5
>> degree, +5 degree). I think that textures are ok but castle looks to much
>> "ideal" and thats why it is not so much realistic.
>> But it's nice picture.
> 
> Would adding the rand*rotation at the original declared single stone rotate
> each stone randomly. Or would every single stone be "equally" randomly
> rotated?
> 
	If the original is declared using "#declare", then it would rotate
all stones equally. If it is declared using a macro, then each would
be rotated individually...

		Jerome
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+------------------------- Jerome M. BERGER ---------------------+
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