POV-Ray : Newsgroups : povray.general : Announcement: Moray acquired by POV-Ray; to be released as Open Source : Re: Announcement: Moray acquired by POV-Ray; to be released as OpenSource Server Time
28 Dec 2024 11:38:59 EST (-0500)
  Re: Announcement: Moray acquired by POV-Ray; to be released as OpenSource  
From: Thorsten Froehlich
Date: 14 Feb 2007 09:55:42
Message: <45d322ee@news.povray.org>
Warp wrote:
>> It may not be the most elegant,
>> but it will certainly be fast and easy to maintain. In the end, that is what
>> counts the most...
> 
>   It's easy to maintain only if you know the parser and all the gigantic
> switch-case-blocks by heart, and you can cite from memory all the files
> which you need to modify if you want to eg. add a new token.

I made no statement that a parser would or should be implemented exactly
like the current one, did I?

Even the current one does not have only "gigantic switch-case-blocks"
because there simply isn't that much to handle in 90% of cases. Here are
exceptions, but they are just that (i.e. texture parsing).

	Thorsten


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