POV-Ray : Newsgroups : povray.binaries.images : Sparkling water : Re: Sparkling water Server Time
2 Aug 2024 22:16:56 EDT (-0400)
  Re: Sparkling water  
From: Ben Chambers
Date: 13 Feb 2007 20:44:03
Message: <45d26963@news.povray.org>
Christian Froeschlin wrote:
> Ben Chambers wrote:
>>
>> POV-Ray can deal with this for you.  Add the "conserve_energy" keyword 
>> to your finish statement, and POV will adjust the transmitted light 
>> according to the amount that is reflected.
> 
> Sounds useful, thank you for the pointer.

Don't forget, you are now obligated to post another render featuring 
this trick so we can see how it really affects things :)

Or else we'll send the RSCops to hunt you down and force you to do all 
of your future renders on a TI calculator!

...Chambers


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