POV-Ray : Newsgroups : povray.binaries.images : black reflections on shiny balls : Re: black reflections on shiny balls Server Time
3 Aug 2024 06:18:49 EDT (-0400)
  Re: black reflections on shiny balls  
From: Ben Chambers
Date: 2 Feb 2007 03:56:39
Message: <45c2fcc7@news.povray.org>
Johan Feyaerts wrote:
> but pov complains that it cannot layer a patterned texture over another. I 
> think it's the first and the last texture that are conflicting. If I just 
> put the shiny finish in the texture map then it gets bumps like the metal 
> part in textur which is not the intention.
> 

Try it like this:

#declare foo = texture { <first texture here> }
#declare bar = texture { <texture w/ image map here> }

texture {average texture_map {[1 foo][1 bar]}}

...Chambers


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