POV-Ray : Newsgroups : povray.binaries.images : That wasn't hard : Re: That wasn't hard Server Time
3 Aug 2024 00:21:39 EDT (-0400)
  Re: That wasn't hard  
From: Jörg 'Yadgar' Bleimann
Date: 28 Jan 2007 15:33:34
Message: <45bd089e$1@news.povray.org>
High!

Darren New wrote:

> 
>> Converting it into an isosurface (by some kind of 
>> "cross-approximation" - has this ever been done?) to get an infinitely 
>> zoomable smooth surface would be thrilling...
> 
> 
> Yeah, that would be cool. I'd call that "reimplementing the fractal 
> generator in SDL." :-)

In 2005, I heard that Tor Olav Kristensen had developed a conversion 
tool that generates isosurfaces from heightfields (really smooth 
isosurfaces, not pixelized ones like with Christoph Hormann's Iso-HF 
tool!)...

See you in Khyberspace!

Yadgar


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