POV-Ray : Newsgroups : povray.binaries.images : patched looking isosurface : Re: patched looking isosurface Server Time
6 Aug 2024 12:19:24 EDT (-0400)
  Re: patched looking isosurface  
From: Alain
Date: 19 Jan 2007 11:15:46
Message: <45b0eeb2$1@news.povray.org>
lien0n nous apporta ses lumieres en ce 18-01-2007 22:47:
> need to re-upload the image
> 
> "lien0n" <nomail@nomail> wrote:
>> I re-rendered other two pictures with the same data set...
>>
>> This one used the method of:
>> function{ // untested
>>    ( dens(x,y,z)
>>      +dens(x+0.05,y,z) + dens(x-0.05,y,z)
>>      +dens(x,y+0.05,z) + dens(x,y-0.05,z)
>>      +dens(x,y,z+0.05) + dens(x,y,z-0.05)
>>    )/7
>> }
>> interpolate was set to 1.
>>
>>
>> "lien0n" <nomail@nomail> wrote:
>>> The resolution for the volume data I used is 32x32x32 (in a df3 file).
>>>
>>> The detailed information for why putting the image here can be refered to
>>>
http://news.povray.org/povray.general/thread/%3Cweb.45a4a43af46d0e7d1524ae1d0%40news.povray.org%3E/
> 
> 
> ------------------------------------------------------------------------
> 
Interpolate 1 means linear interpolation (tri-linear).
If you set interpolate 2 (tri-cubic interpolation) you should get a more rounded 
result.
Give it a try and chose whitch one is beter for your situation.

-- 
Alain
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