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// Merry Christmas!
#declare s=seed(2);
//A winter sky
sky_sphere{
pigment{
agate
color_map{
[0 rgb.5]
[.5 rgb.6]
[1 rgb.8]
}
}
}
// A glass-like (due to sky reflection) star:
#macro star(c,s)
// An element...
#local o=sphere_sweep{
linear_spline 2,2*z,.2,2*z-x,.1
pigment{
c
}
finish{
reflection 1
}
scale s
};
// ...repeated 8 times
union {
#local i=0;
#while(i<9)
object{
o
scale .8*x+.3*y
rotate i*45*z
}
#local i=i+1;
#end
}
#end
// Some random
#macro r(m)
rand(s)*m
#end
// Main red star
object {star(rgb x,1) translate <0,0,1>}
// Other stars
#local i=500;
#while(i>0)
object {star(rgb x+y,0.1+r(0.4)) rotate int(-2+r(4))*(10+r(70))*y translate
<-15+r(30),-5+r(10),3+r(10)>}
#local i=i-1;
#end
// Some text
#declare txt=text {
ttf "polo.ttf", "Merry Christmas! Happy 2007!", 0.2, 0
scale 0.095
}
object {
txt
texture{pigment{color rgb x} finish{reflection 1}}
translate <-max_extent(txt).x/2,-0.4,1>
}
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