POV-Ray : Newsgroups : povray.binaries.images : Rendering lull : Re: Rendering lull Server Time
6 Aug 2024 21:34:45 EDT (-0400)
  Re: Rendering lull  
From: scott
Date: 15 Dec 2006 18:40:09
Message: <45833259@news.povray.org>
I use the resolution trick to effectively set a minimum AA depth to pick up 
detail that is less than one pixel big.  I wasn't aware of any way to do 
that in POV itself without forcing every single pixel to be sampled the 
maximum number of times (which is slooow).


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.