POV-Ray : Newsgroups : povray.binaries.images : Rendering lull : Re: Rendering lull Server Time
6 Aug 2024 14:21:42 EDT (-0400)
  Re: Rendering lull  
From: Ross
Date: 15 Dec 2006 17:15:21
Message: <45831e79$1@news.povray.org>
"Trevor G Quayle" <Tin### [at] hotmailcom> wrote in message
news:web.4583129c8f139dc5c150d4c10@news.povray.org...
> "scott" <ask### [at] mecom> wrote:
> > Over in off-topic, Mike was complaining of a lull in the community here,
so
> > Ross suggested posting whatever you are doing now, whatever the state of
it
> > is.
> >
> > So, here are the two things I've been working on recently.  First is a
basic
> > attempt to model my office, second is an attempt to model a bike wheel.
>
> Been working on some CGSphere entries.  Preview of #3 (a revision to my
#2,
> A Clockwork Orange).  I have been having difficulties with the default
> background grid disappearing without stupidly high AA settings.  Any
> suggestions? (Can't change the grid)
>
> -tgq
>

I like the concept, better than most at the CGSphere's site that I saw. I
think something like a metal ring around the face of the clock, sort of
plating the orange, would look nice.

pretty good orange texture too.


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