POV-Ray : Newsgroups : povray.binaries.images : Rendering lull : Re: Rendering lull Server Time
6 Aug 2024 14:21:41 EDT (-0400)
  Re: Rendering lull  
From: Ross
Date: 15 Dec 2006 16:37:28
Message: <45831598$1@news.povray.org>
"scott" <ask### [at] mecom> wrote in message news:458314dd@news.povray.org...
> > Been working on some CGSphere entries.  Preview of #3 (a revision to my
> > #2,
> > A Clockwork Orange).  I have been having difficulties with the default
> > background grid disappearing without stupidly high AA settings.  Any
> > suggestions? (Can't change the grid)
>
> Render at 2x or higher the resolution with more "normal" AA settings, then
> rescale (using a decent method) in a paint program.
>
>

or just use an insane AA, not sure what the guidelines for the CGSpheres
site is, but post-processing like that might not be appropriate.

my image above was rendered with +AM2 +A0.0 otherwise the checkered texture
looks horrible in the distance.


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