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Florian Brucker wrote:
> Jim Charter wrote:
>
>>Here is some quick results I got using the mesh displacement capability
>>of Poseray
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>
> Eew, the transformed one looks *really* gross :)
>
>
> Florian
Thanks, sort of a mix of skullbone and brain tissue.
Both models are transformed btw, the second picture with the larger
scale texture carries some effects from the previously applied small
scall map. Interesting potential, no?
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