POV-Ray : Newsgroups : povray.binaries.images : Irregular edges - HowTo ? : Re: Irregular edges - HowTo ? Server Time
6 Aug 2024 21:39:08 EDT (-0400)
  Re: Irregular edges - HowTo ?  
From: Thomas de Groot
Date: 8 Dec 2006 07:43:16
Message: <45795de4@news.povray.org>
"Jim Charter" <jrc### [at] msncom> schreef in bericht 
news:4579315e$1@news.povray.org...
>
> btw, would the Silo displacement painting tool accept a texture, perhaps 
> like using a custom brush in photoshop?

Yes, it does. You can define your own custom brushes. Amongst other things, 
an image_map, or pinch, smooth, push, smudge. As you can subdivide only 
parts of the mesh, you have full control over over what parts need 
displacement (after subdivision) and what others don't.
Silo 2 is also proposing better uv-mapping control with texture unwrapping 
possibilities. I have not yet explored those areas, but it looks promising.

Thomas


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