POV-Ray : Newsgroups : povray.binaries.images : waves of stone : Re: waves of stone Server Time
6 Aug 2024 21:40:23 EDT (-0400)
  Re: waves of stone  
From: Paolo Gibellini
Date: 30 Nov 2006 10:08:56
Message: <456ef408$1@news.povray.org>
Wow!
Ready for your snowboard?
;-)
Paolo

> "Tek" <tek### [at] evilsuperbraincom> wrote:
> Well, I got bored. So last night I decided to see what my waves looked
like
> if I stuck a nice landscape texture on them!
>
> The waves are about 50% taller than in my ocean scene, and the camera's
much
> closer to them. The cool looking grass texture uses megapovs aoi pattern
to
> do a kind of fur/velvet shader thing. The grass/rock pattern is controlled
> by the same pattern as the foam in the original scene (with rock where the
> foam was), plus a slope factor to prevent grass on the steepest hills.
> Snow's controlled by a turbulent gradient with a slope factor. Clouds are
> just simple media with density based on granite with turbulence, the sky
> colour comes from fog.
>
> Not bad for only a couple of hours work :)
> -- 
> Tek
> http://evilsuperbrain.com
>
>
>


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.