POV-Ray : Newsgroups : povray.binaries.images : sea buoy : Re: sea buoy Server Time
6 Aug 2024 17:00:14 EDT (-0400)
  Re: sea buoy  
From: Jaime Vives Piqueres
Date: 20 Nov 2006 13:56:57
Message: <4561fa79$1@news.povray.org>
George Pantazopoulos wrote:
> Wow, Jaime, I think it looks great!

   Thanks!

> I had a strong and long-lasting suspension of disbelief when looking
> at "sea buoy".

   I think I don't understand that sentence... :(

> I'm not sure what look you're going for. Are you looking for
> photorealism or more of a stylized look, or maybe somewhere in
> between? I often like the look of scenes that have a good dose of
> realism, but don't apologize for being 3d renders.

   I was looking for realism, not necessarily photographic. Just something
that can be passed for a regular open sea. Adding the buoy was an idea I
got after searching for sea photos on google. That buoy design was the
most usual I found while searching for the spanish term "boya"... later
I found that searching for "buoy" gives very different designs.

> If you want more photorealism, which is to say to extend the
> suspension of disbelief, I'd say work on the appearance of the birds
> and bouy itself (I think it could use some more dirtying up).

   Yes, the flying birds are very simplistic... the wings should have at
least two sections to be more convincing (now they look like little 
airplanes).

> Nice results, keep it up! I wonder how many CPU's contributed to that
> 2h22 render time :-)

Just one core of the AMD64X2... It was quick enough to bother using XRS 
(not that it is that difficult really, just that I'm that lazy). With 
the two dual cores and XRS it should render in little more than half an 
hour. I will do the test for the final render... ;)


--
Jaime


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