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Yeah but at the moment it's all one self-enclosed pov scene, and people are
bloody hard to do in pure pov! I don't want to go bloating it with huge
meshes, because I want to be able to distribute full source.
--
Tek
http://evilsuperbrain.com
"EagleSun" <nomail@nomail> wrote in message
news:web.45587f9a7adb74e7841337530@news.povray.org...
> "Tek" <tek### [at] evilsuperbraincom> wrote:
>> Well in light of the recently announced IRTC topic "Complexity" I figure
>> a
>> multi-fractal based water effect is fairly on topic (perhaps?). So I've
>> adapted this to be a more dramatic image.
>>
>> Changes: I've moved the ship further away and smashed it's windows,
>> there's
>> some nice media to fogging and mist from the waves, and some general
>> tweaking of the overall colours in the scene.
>>
>> Also, since it's been requested, I've posted the source in p.b.s-f.
>> Enjoy!
>>
>> I think it's basically finished!
>>
>> What do you think?
>> --
>> Tek
>> http://evilsuperbrain.com
>
> Really NICE!
>
> I think you should add a person struggling to reach the life ring, to add
> with the sinking ship... then it will take the cake on emotion.
>
>
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