POV-Ray : Newsgroups : povray.binaries.images : artistic water : Re: artistic water Server Time
6 Aug 2024 23:25:44 EDT (-0400)
  Re: artistic water  
From: Christoph Hormann
Date: 9 Nov 2006 02:35:53
Message: <4552da59$1@news.povray.org>
Tek schrieb:
> I decided to have a play with ridged_mf. Usually I avoid it because it has 
> all those parameters and granite generally looks good enough. Anyway, I came 
> up with something rather good!
> 
> Render time 6h 36m.
> 
> I'm very pleased with it, but the horizon looks wierd with all those wave 
> crests at exactly the same height. Also the water has a really nice media 
> for stuff underwater, which is slowing down the render time, and you can't 
> see any sign of it in this shot! doh!
> 

Pretty good - the horizon looking strange might also be due to something 
else.  In real life you would have quite a lot of spray in the air in 
such a situation that would limit the sight so you would not be able to 
see that far.

There are various things that limit realism of course here (would need 
more transparency and scattering on the wavetops and foam for example) 
but that's not what you are after and it looks quite good as it is.

-- Christoph


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