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Adrian wrote:
> Following on from the last thread on this, could anyone tell me how I can
> render with using the beta ( need SMP and SSE2 ) withou either getting the
> out of memory error, or when setting BlurOk=0 the dark o/p ??.
The scene uses radiosity, which is not working correctly in 3.7 at this
point. And even if it were, it does not render in multiple threads since
there are issues with SMP and radiosity which we have yet to resolve.
As the scene has a switch allowing it to be rendered without radiosity, you
could try using the windows 16a beta (http://www.povray.org/beta/rtr/). Apart
from adding RTR it also has a few bugfixes, meaning the render will work as
long as you set RadOK to 0. (Note of course you won't get the same result as
if radiosity was turned on).
-- Chris
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