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"Kenneth" <kdw### [at] earthlink net> schreef in bericht
news:web.454031c1de2c77c4870dc4da0@news.povray.org...
>
> VERY impressive! And very timely and inspiring (for me): I'm currently
> working on a similar idea, using isosurfaces...to get real bark detail
> mostly, but also to "bend" the trunk and make it "bumpy", and to create a
> lower trunk shape that mimics the way the roots spread out. Will post an
> example soon.
>
I am curious about this: Isn't your render time very slow for an isosurface
tree? And what about planting a forest with them?
> Haven't yet thought about branches--which your macros do a *beautiful* job
> with. Congratulations on your excellent code design! Like others, I would
> very much like to see it. Please post when ready. :-)
>
I agree!!
Thomas
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